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Spatial Synthesis V1.0 Webinar by DesignMorphine

December 6 @ 3:00 pm - 8:00 pm CET


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December 6 @ 02:00 pm - 07:00 pm (Not set)


Spatial Synthesis V1.0 will focus on polygonal space morphing by way of low poly meshes and non destructive morphing techniques utilizing Maya and Grasshopper to generate living cell typologies. The combination of Maya low poly polygonal modeling along with parametric Grasshopper programming makes the perfect workflow for iterating through various versions of spatial situations and combinations. Geometry iterating will be performed by various morphing, blending, and deforming workflows as well as user interactions. The proposed procedural and algorithmic approach will allow
students to explore different exterior and interior habitable architecture conditions which express controlled freeform fluidity in their transitions. Upon arriving at acceptable clean mesh geometries students will learn to apply details, textures and patterns onto them driven by numerous data field conditions to complete the vision of new living units in a way which blends elegant form, fluent spatial functionality, and bespoke details. These living cells will then be combined with discrete modularity and fabrication in mind to create grouped architectural units.

What You Will Learn
 Introduction to Maya low poly modeling and topological thinking
 Importance of procedural modeling
 Modular and fabrication oriented modeling in Maya
 Advanced reversible workflows Maya-Grasshopper for designers
 Introduction to mesh modeling in Grasshopper
 Generating component-based systems between Maya and Grasshopper
 Morphing components based on data fields
 Periodic minimal surfaces modeling and morphing
 User-interaction driven spaces


December 6
3:00 pm - 8:00 pm
In your timezone:
December 6 @ 02:00 pm - 07:00 pm (Not set)
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